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At each participating school, two professional actors play a variety of characters in a 25-minute assembly style program introducing STEM information through sketch comedy and audience participation. For many students, this is their first exposure to live performance and the experience combined with other program elements cause lasting impact and retention of educational messages.
Our playbook features fun classroom and family activities that emphasize the Four Cs of the 21st Century Education Skills – Collaboration, Communication, Creativity and Critical Thinking. Students can Review, Identify Details, Remember, Apply Skills and Share their Knowledge with family and friends.
The WeDo 2.0 Curriculum Solution is the definitive WeDo 2.0 solution. It contains everything you need to ignite your students’ desire to learn while enhancing their skills in science, engineering, technology, and coding. Please check our System Requirements to ensure your device(s) are compatible with the WeDo 2.0 solution before you purchase.
includes over 40 hours of pre-prepared guided and open projects with step-by-step directions that enable lessons to meet all students’ needs – no matter their ability level.
Conveniently packaged for a variety of class sizes, the WeDo 2.0 Curriculum Solution include:
Every WeDo 2.0 Core Set in the WeDo 2.0 Curriculum Solution is delivered in a sturdy, plastic storage bin that comes with a sorting tray and contains:
Each WeDo 2.0 Core Set contains all of the building elements required to build the Get Started Project, along with the base and design library models featured in the WeDo 2.0 Curriculum Pack.
Two students share one Core Set to boost collaboration skills.
The WeDo 2.0 software provides an excellent platform for science learning, offering an innovative way for students to model reality, conduct investigations, and use design skills.
Programming is an important part of 21st century learning. The WeDo 2.0 software teaches programming in an intuitive way – letting students bring their creations to life while sharpening their computational thinking skills like logical reasoning, pattern recognition, and modeling simulations. The software also features a colorful drag and drop interface that is easy for students to use and understand.
The WeDo 2.0 extended curriculum pack software lets you:
WeDo 2.0 ReadyGo gives you more than 40 hours of teaching material over 17 projects that capture motivation and engagement across key science topics, including: physical sciences, life sciences, earth and space sciences and engineering.
For a limited time only, you now get the WeDo 2.0 Curriculum Pack for free, saving $289.95! This savings is already reflected in the price you see here.
You’ll also get access to the Design Library, which gives students ideas and inspiration for new models that they can build on their own time.
The 17 projects include:
Each project offers around three hours of engagement and is delivered in three phases: explore, create, and share. The explore phase connects students to the real-world problem they will be asked to solve. In the create phase, students build, program and modify their designs. Lastly, in the share phase students document and present their findings to their peers.
Every project in the pack also contains suggestions for extended learning opportunities entitled “Create More” and “Investigate More”. These extensions provide students with additional challenges to delve deeper into the research, design, building, and programming phases of their project.
The Design Library offers students design and programming support, and contains inspiration models for them to build and modify if they have extra time. This gives students a place to hone their skills; learning new building and programming techniques without direct oversight from the teacher.
The WeDo 2.0 ReadyGo Classroom solution includes the E-Learning 2 program. This program will take you from complete beginner to confident user. The program offers five courses delivered through an engaging blend of video, animation, and questions/answers. The content introduces the hardware and software, and then provides a step-by-step guide to using the curriculum materials.
Throughout the courses, you are given preparation ideas, an overview of the curriculum pack resources and projects, and suggestions for classroom implementation. Progress through the courses is tracked, making it easy to pick up where you left off. And upon successful completion of the program you will obtain an official certificate.
The WeDo 2.0 ReadyGo solution give you access to a full suite of integrated assessment and documentation tools. With the integrated documentation tool, students can create a complete portfolio of work from which you can assess their progress and findings.
WeDo 2.0 ReadyGo also includes both teacher-led and student-led assessment tools:
NTC creates and manages the request and scheduling of participating BOTT sign-ups using NTC’s online portal which schedules school requests to host the live in-school BOTT show and receive WeDo2.0 kits for their classrooms. The portal also allows parents to sign their student up to participate in FIRST LEGO League Jr. teams at the participating schools.
This offering provides the basic tools you need to administer a successful FIRST LEGO League Jr. program experience - from the first team meeting to participation in an Expo. The Small Season Pass allows you to run up to 12 simultaneous teams more than once during the season with 6 students or less on each team. You will receive enough materials to run a total of 144 students through the program.
This is a guide for coaches that gives complete instructions on how to administer the FIRST LEGO League Jr. program. It outlines 12 sessions providing 12-16 hours of guided activities for teams. The sessions in the Team Meeting Guide correspond directly to the sessions found in the Engineering Notebook.
This guide will help an administrator get the FIRST LEGO League Jr. program up and running, manage their Coaches and put their own Expo for teams.
This notebook is provided to every team member that participates in the FIRST LEGO League Jr. program. They complement the Team Meeting guide provided for coaches and are used to guide team members through the season.
This LEGO set is created just for FIRST LEGO League Jr. teams and will be used by them to complete their challenge for the season.
Turning "look at me" into "look at US!" The FIRST LEGO League Jr. season culminates with Expos where teams show off what they learned and created.